Shory

Little is known as to what the Shory themselves called the magnificent machines that gave their legendary cities aerial buoyancy, but current research has settled upon the term “Aeromantic Infandibulum.” These glass, adamantine, and mithral metropolises represent a godlike zenith of mechanical and arcane engineering scarcely understood today. Whether the legends that the first and greatest of their cities, Kho, was destroyed by the Tarrasque are true, little remains today of the Shory’s flying cities but scattered ruins throughout central Garund. The Ruins of Kho in particular shudder quietly with the release of ancient and mysterious energies, confounding and cursing all who plunder there. Although the means to replicate Shory technology were lost long ago, none can ignore the horrible, tempting suggestion that research into the field of Aeromantic Infandibulum might yet bear fruit. An unassailable, sky-borne throne-palace that can outrun even the seasons of the world would make a living god of anyone who possessed it.   Many spend their whole lives seeking some intact example of Shory mage-craft, chasing after stories of hovering buildings glimpsed gliding through the Eye of Abendego, hanging silently above the thickest of jungles in the Mwangi Expanse, or sweeping across the blistering voids between the Zho Mountains. Among the paranoid of the Inner Sea, in fact, there are persistent rumors of flying towers, stone ziggurats, strange golden domes, glass spires, and less recognizable strongholds that appear and vanish from the sky more swiftly than clouds—it is possible, if not likely, that undying remnants of the Shory yet soar high above the world, cloaked from sight for some unknown purpose.
Type
Geopolitical, Empire

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