Cantrip: Water Whip
Sorcery (Conjuration)
You create a whip of water that lashes at one creature of your choice within range. Make a melee spell attack against the target. On a hit, the target takes 1d8 bludgeoning damage, and if it is Large or smaller, it is moved 5 feet in a direction of your choice. On a critical hit, you can also knock the target prone if it is Large or smaller.
- At Higher Levels. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Source: KT
- Casting Time: 1 action
- Range: 15 feet
- Components: V, S
- Duration: Instantaneous
- Ritual: No
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