Cantrip: Grave Call
Sorcery (Necromancy)
You gesture at one creature within range while ringing a chime to announce their doom. The target must make a Wisdom saving throw or suffer 1d8 necrotic damage. If it is below half its maximum hit points, the damage increases to 1d12.
- At Higher Levels. This spell's damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).
- Casting Time: 1 action
- Range: 60 feet
- Components: V, S, M (a small bell or chime)
- Duration: Instantaneous
- Ritual: No
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