Cantrip: Freeze
Sorcery (Transmutation)
You instill a deadly chill into your hand. Make a melee spell attack against a creature. On a hit, the target takes 1d8 cold damage, and the target's movement speed is reduced by 10 feet until the end of their turn.
- At Higher Levels. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
- Casting Time: 1 action
- Range: Touch
- Components: V, S
- Duration: Instantaneous
- Ritual: No
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