7th-level Spell: Rain of Shards
Whispering (Conjuration)
You create a terrible storm of jagged metal or crystal, raining down in a 100-foot-high column with a 30-foot radius. Every creature within the area of effect must make a Dexterity saving throw, taking 9d8 piercing damage on a failure or half as much on a success. If a Large or smaller creature fails by 5 or more, they are pinned to the ground, becoming restrained. Any creature within 5 feet can use their action to pull the shard free, attempting a Strength (Athletics) check against your spell save DC and freeing the target on a success.
Source: SMS (modified)
- Casting Time: 1 action
- Range: 120 feet
- Components: V, S, M (a handful of gold or quartz slivers)
- Duration: Concentration, up to 1 minute
- Ritual: No
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