6th-level Spell: Stirge Swarm
Whispering (Conjuration)
You conjure a swirling swarm of supernatural Striges that swirl
around within a 20-foot radius of the target point. Creatures
with blood other than the caster that start their turn within the
area or enter it for the first time during a turn must make a
Dexterity saving throw. On a failure, they are drained of their
blood by the swirling storm of Striges, reducing their hit
points by 4d4 + 12 damage and restoring 4 hit points to the
caster. On a successful save, they half as much damage and
restore 2 hit points to caster.
As a bonus action on each of their turns for the duration of
the spell, the caster can move the swirling swarm of Striges
up to 30 feet in any direction.
Source: KCC
- Casting Time: 1 action
- Range: 60 feet
- Components: S, M (a splash of your blood worth at least 10 hit points, which the spell consumes)
- Duration: Concentration, up to 1 minute
- Ritual: No
Comments