6th-level Spell: Sky Omen
High Magic (Illusion)
You create a gigantic stationary symbol in a part of the sky
you can see. You control the appearance of this omen, which
displays animations up to 10 minutes in length. The image is
visible for a radius of 1 mile. It is obviously unnatural and
cannot be mistaken for a real object.
The first time a creature sees the omen, it must make a
Wisdom saving throw. A creature can choose to fail its saving
throw if it interprets the omen positively. On a failure, it
suffers one of the following effects (or another appropriate
effect upon its confidence or morale, as determined by the
GM). At the end of every day, a creature can repeat its saving
throw against this spell.
- Terror. A creature failing the save is frightened of the omen.
- Awe. A creature failing the save is charmed and will not willingly move anywhere it cannot see the omen.
- Courage. A creature has advantage on saving throws against fear and charm effects while it can see the omen.
- Casting Time: 1 action
- Range: Sight
- Components: V, S
- Duration: Concentration, up to 1 hour
- Ritual: No
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