6th-level Spell: Necrotic Sphere
Sorcery (Necromancy)
You send a pulse of necromantic power radiating outward in
a 60-foot radius from a point you can see within range. The
pulse rips the life force out of up to eight creatures, starting
from the center of the area and moving outward (prioritizing
targets with fewer hit points). Each affected creature must
make a Constitution saving throw, suffering 8d8 necrotic
damage on a failure or half as much on a success.
- At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the number of creatures affected increases by four for each slot level above 6th.
- Casting Time: 1 action
- Range: 150 feet
- Components: V, S, M (a lead nail)
- Duration: Instantaneous
- Ritual: No
Comments