6th-level Spell: Call for Aid
Sorcery (Conjuration)
You seek assistance from a mighty being of the Wilds - an Elemara,
an Faelyn, or some other legendary and powerful creature. It sends
one of its loyal servants to aid you, which appears in an
unoccupied space within range.
When the creature appears, it is friendly but under no
obligation to help you. It speaks at least one language you
speak. It typically demands payment for its aid, in a form
appropriate to the creature (for example, gems for a Faelyn
or flux for an Elemara). When payment has monetary value,
it usually is 50gp per minute, 500gp
per hour, or 5,000gp per day. It may be decreased or
increased as much as 50% depending on whether the
Wildling endorses the task, or is endangered by the task. The cost usually increases when repeatedly seeking
the same Wild Kingdom, but it's services may also be free the first time you seek assitance from it if
the Wild Kingdom favors you.
Services can be anything appropriate to the creature
summoned. Creatures will rarely agree to tasks that are
suicidal, impossible, abhorrent, or especially lengthy. After
the creature completes the task, or you are unable to satisfy
its payment, it returns to its home Wild Kingdom.
Source: SDS (Planar Ally/modified)
- Casting Time: 10 minutes
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
- Ritual: No
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