5th-level Spell: Vampiric Brand

Sorcery (Necromancy)

You force a creature within range to make a Wisdom saving throw. On a failure, a vampiric brand appears on its flesh. Until the spell ends, any time the target takes damage, it takes an additional 2d6 necrotic damage, and you regain hit points equal to half the necrotic damage dealt. Any time the branded creature regains hit points, you regain half as much. The branded creature can repeat its saving throw at the end of each of its turns, ending the spell on a success.   Source: KCC
  • Casting Time: 1 action
  • Range: 30 feet
  • Components: S, M (a splash of your blood worth at least 5 hit points, which the spell consumes)
  • Duration: Concentration, up to 1 minute
  • Ritual: No


Cover image: by Yaroslav Golubev

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