5th-level Spell: Tornado

Sorcery/Whispering (Transmutation)

A whirling tornado erupts, filling a 20-foot-radius, 40-foot-high cylinder centered on a point you can see within range.   Any creature starting its turn within the tornado must make a Strength saving throw. On a failure, it takes 4d8 bludgeoning damage and is thrown 10 feet in a random horizontal direction and 40 feet up (taking normal falling damage when it comes back down). On a success, the creature takes half as much damage and isn’t thrown.   As a bonus action, you can move the tornado up to 30 feet in any direction. All ranged attacks passing through the tornado automatically miss, and ranged weapon attacks against targets within 20 feet of the tornado are made at disadvantage.   Source: KCC
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Ritual: No


Cover image: by Yaroslav Golubev

Comments

Please Login in order to comment!