5th-level Spell: Psychokinesis

Aspetheurgy (Transmutation)

You attempt to aspectually manipulate a creature or object's position that you can see within range. When you cast the spell, you can cause one of the following effects:  
  • Creature. You attempt to move a Huge or smaller creature, including yourself. The creature must make a Strength saving throw. A creature can willingly fail this save. On a failed save, you move the creature up to 30 feet in any direction within the spell's range. You may restrain the creature until the end of your next turn.
  • Object. You attempt to move an object that weighs up to 1,000 pounds and can exert fine control on it. If the object isn't being worn or carried, you move it up to 30 feet in any direction within the spell's range. If the object is worn or carried by a creature, the creature must make a Strength saving throw. On a failed save, you pull the object away from that creature and can move it up to 30 feet in any direction within the spell's range.
A creature or object moved into mid-air will hover.   On each of your turns after you cast this spell, you can use an action to attempt to continue the effect or choose a new target. You can only affect one object or creature at a time.   Source: SDS (Telekinesis, modified)
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 10 minutes
  • Ritual: No


Cover image: by Yaroslav Golubev

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