5th-level Spell: Mass Freeze

Sorcery/Whispering (Transmutation)

You choose a point within range and cause all the warmth to vanish from its vicinity. Each creature in a 20-foot-radius sphere centered on that point must make a Constitution saving throw. A target takes 4d8 cold damage on a failed save, or half as much damage on a successful one.   If a creature fails the saving throw, they are frozen in place, locked down by sheets of ice. They take 1d8 cold damage at the start of each of their turns, and are restrained. They may reattempt the saving throw at the end of each of their turns, ending the effect on a success.   Source: SDS (Freezing Sphere, in part)
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Ritual: No


Cover image: by Yaroslav Golubev

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