5th-level Spell: Holy Fire
High Magic (Evocation)
A column of holy fire roars down from the heavens to smite
your foes, striking all creatures within a 40-foot high, 10-foot
radius cylinder. When you cast this spell, choose if it deals
radiant damage, fire damage, or both. All creatures within the
cylinder must make a Dexterity saving throw. A creature
takes 8d8 damage of the chosen type (4d8 of each type if both
were selected) on a failed save, or half as much on a success.
Targets gain no benefit from cover for this saving throw.
- At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d8 (or 1d8 of each type) for each two slot levels above 5th.
- Casting Time: 1 action
- Range: 60 feet
- Components: V, S, M (a pinch of ash from burnt incense)
- Duration: Instantaneous
- Ritual: No
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