5th-level Spell: Drink Life
Sorcery (Necromancy)
You empower yourself with deathly energies, gaining the
ability to harvest life from your foes. When you cast the spell,
you extend a black tendril out to one creature you can see
within range. The target must make a Constitution saving
throw. On a failure, it takes 6d8 necrotic damage and has its
movement speed reduced by half until the start of your next
turn. On a success, it suffers half as much damage and no
other effects. You regain hit points equal to half the damage
dealt. You can repeat this as an action for the spell's duration.
- At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
- Casting Time: 1 action
- Range: 60 feet
- Components: V, S
- Duration: Concentration, up to 1 minute
- Ritual: No
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