5th-level Spell: Drink Life

Sorcery (Necromancy)

You empower yourself with deathly energies, gaining the ability to harvest life from your foes. When you cast the spell, you extend a black tendril out to one creature you can see within range. The target must make a Constitution saving throw. On a failure, it takes 6d8 necrotic damage and has its movement speed reduced by half until the start of your next turn. On a success, it suffers half as much damage and no other effects. You regain hit points equal to half the damage dealt. You can repeat this as an action for the spell's duration.  
  • At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Source: SDS (Enervation)
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Ritual: No


Cover image: by Yaroslav Golubev

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