4th-level Spell: Wall of Blood
Sorcery (Conjuration)
You manifest some of your blood into a barrier on a
solid surface you can see within range. You can make
the wall up to 60 feet long, 20 feet high, and 5 feet
thick, or in a ring up to 20 feet in diameter, 20 feet
high, and 5 feet thick. The wall is opaque and lasts
for the duration. Moving through the wall costs 3 feet
of movement for each foot traveled.
Any creature entering the wall must make a
Constitution saving throw, suffering 3d8 necrotic
damage on a failure or half as much on a success.
When a creature enters the wall, you can expend 2
hit points to increase the necrotic damage it would
take by 2d8.
Source: SMS
- Casting Time: 1 action
- Range: 60 feet
- Components: S, M (a splash of your blood worth at least 4 hit points, which the spell consumes)
- Duration: Concentration, up to 10 minutes
- Ritual: No
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