4th-level Spell: Violent Crush

High Magic (Transmutation)

You attempt to supernaturally crush a Large or smaller creature or object within range by distorting the gravity around it. The target must make a Strength saving throw. On a failure, it takes 6d12 bludgeoning damage and falls prone. On a success, it takes half as much damage and does not fall prone.  
  • At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d12 for each slot level above 4th.
Source: KCC
  • Casting Time: 1 action
  • Range: 30 feet
  • Components: V, S
  • Duration: Instantaneous
  • Ritual: No


Cover image: by Yaroslav Golubev

Comments

Please Login in order to comment!