4th-level Spell: Summon Insectoid

Whispering (Conjuration)

You call forth the memory of an insect-like Wildling from the Wilds, manifesting in an unoccupied space that you can see within range. This corporeal form uses the Insectoid Spirit stat block. When you cast the spell, choose Pincher, Venomous, or Webspinner. The creature resembles the creature of your choice, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.   The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.  
  • At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, use the higher level wherever the spell's level appears in the stat block.
Source: SMS (Summon Arachnid)
  • Casting Time: 1 action
  • Range: 90 feet
  • Components: V, S, M (a pair of jeweled insect figurines worth at least 500gp)
  • Duration: Concentration, up to 1 hour
  • Ritual: No


Cover image: by Yaroslav Golubev

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