4th-level Spell: Macabre Marionette
Sorcery (Necromancy)
You attempt to control a creature’s movements by
using its to blood manipulate it like a puppet. The
target must succeed on a Wisdom saving throw or
become partially controlled. For the duration, you can
use your bonus action to force the target to spend its
reaction to move up to 20 feet (or its movement
speed, whichever is less) and make a single weapon
attack against a target of your choice.
Until the target breaks free of the spell, it cannot
take reactions normally. At the end of each of the
target’s turns, it can repeat the saving throw, ending
the spell on success.
Source: KCC
- Casting Time: 1 action
- Range: 60 feet
- Components: S, M (a splash of your blood worth at least 4 hit points, which the spell consumes)
- Duration: Concentration, up to 1 minute
- Ritual: No
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