4th-level Spell: Jumping Jolt
Sorcery (Evocation)
You release an arc of lighting at a creature within
range. Make a ranged spell attack roll against the
target. On a hit, it takes 4d12 lightning damage, and
you can cause the spell to jump to another target
within 20 feet of the first, making a new attack roll for
the new target. The spell cannot hit the same target
twice, or jump to a target outside the spell's range.
The spell can jump a maximum of five times.
On a miss, a target takes half as much damage and
the spell does not jump to a new target.
- At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the starting damage increases by 1d12 for each slot level above 4th.
- Casting Time: 1 action
- Range: 60 feet
- Components: V, S
- Duration: Instantaneous
- Ritual: No
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