4th-level Spell: Jumping Jolt

Sorcery (Evocation)

You release an arc of lighting at a creature within range. Make a ranged spell attack roll against the target. On a hit, it takes 4d12 lightning damage, and you can cause the spell to jump to another target within 20 feet of the first, making a new attack roll for the new target. The spell cannot hit the same target twice, or jump to a target outside the spell's range. The spell can jump a maximum of five times.   On a miss, a target takes half as much damage and the spell does not jump to a new target.  
  • At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the starting damage increases by 1d12 for each slot level above 4th.
Source: KCC
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  • Ritual: No


Cover image: by Yaroslav Golubev

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