4th-level Spell: Irresistible Melody
Aspetheurgy (Enchantment)
You create an irresistible melody emanating from a point you can see within range. All creatures within a 30-foot-radius who can hear the melody must make a Wisdom saving throw, or become charmed for the duration. While charmed by this spell, a creature is incapacitated and must spend its movement on its turn moving towards the target point if possible. A target is immune to this spell if it can't be charmed, and won't move into obviously dangerous ground, such as a fire or a pit.
An affected creature can repeat the saving throw at the end of each of its turns, and each time it takes damage, ending the effect on itself on a success.
As a bonus action, you can move the source of the melody to another point within 30 feet of its current location.
Source: SMS
- Casting Time: 1 action
- Range: 120 feet
- Components: V, S
- Duration: Concentration, 1 minute
- Ritual: No
Comments