4th-level Spell: Ice Spike

Sorcery (Evocation)

You create a lance of ice which shoots up from the ground to impale a creature you can see within range. The target must make a Dexterity saving throw. On a failure, it takes 4d8 piercing damage and 4d8 cold damage. On a success, it only takes the cold damage.  
  • At Higher Levels. When you cast this spell using a spell slot of 6th or 7th level, you can create a second spike. When you cast this spell using a spell slot of 8th or 9th level, you can create a third spike. Additional spikes can target the same or different creatures.
Source: KCC
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  • Ritual: No


Cover image: by Yaroslav Golubev

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