3rd-level Spell: Corpse Explosion
Sorcery (Necromancy)
You cause an eruption of blood from the corpse of a Small or larger creature that had blood and was slain within the last minute. Each creature within 15 feet of the corpse must make a Dexterity saving throw. On a failure, it takes 3d8 necrotic damage and 3d8 thunder damage. On a success, it takes half as much damage.
- At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional corpse for each slot level above 3rd. A creature affected by multiple corpse explosions makes its saving throw at disadvantage, but only takes damage once.
Source: KCC
- Casting Time: 1 action
- Range: 60 feet
- Components: S, M (a splash of your blood worth at least 3 hit points, which the spell consumes)
- Duration: Instantaneous
- Ritual: No
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