2nd-level Spell: Steal Shadow
Whispering (Transmutation)
You point at an illuminated creature you can see within range and attempt to tear its shadow away from it. The target must make a Charisma saving throw. On a failure, the target takes 5d6 necrotic damage and you steal its shadow. For the spell's duration, you can take the Hide action as a bonus action when you are in an area of darkness or dim light. The target makes all its Dexterity (Stealth) checks with disadvantage. If the target succeeds on the saving throw, it takes half as much damage and you do not steal its shadow.
- At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 per slot level above 2nd.
Source: SMR
- Casting Time: 1 action
- Range: 60 feet
- Components: V, S
- Duration: Concentration, up to 1 minute
- Ritual: No
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