2nd-level Spell: Spray of Cards

Whispering (Conjuration)

You spray a 15-foot cone with spectral cards. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 2d10 force damage and has the Blinded condition until the end of its next turn as the cards begin to swirl around them in a flurry. On a successful save, a creature takes half as much damage and isn't blinded.

  • At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.

Source: BMT

  • Casting Time: 1 action
  • Range: Self (15-foot cone)
  • Components: V, S, M (a deck of cards)
  • Duration: Instantaneous
  • Ritual: No



Cover image: by Yaroslav Golubev

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