2nd-level Spell: Spelltrap
Aspetheurgy (Abjuration)
You mark a spelltrap on yourself, creating a small glowing mark on your skin. The next time you make a saving throw against a spell of 1st level or lower, the spell is harmlessly absorbed and none of its effects take place.
On your next turn afterward, you can cast the spell absorbed by the spelltrap without expending a spell slot. If you do not cast it within that turn, the spell trap fades and the trapped spell is lost.
- At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the highest level of spell it can absorb increases by 1 for each slot level above 2nd.
Source: KCC
- Casting Time: 1 minute
- Range: Self
- Components: V, S
- Duration: 8 hours
- Ritual: No
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