2nd-level Spell: Lightfoot

Aspetheurgy (Transmutation)

You supernaturally increase the stamina on up to four creatures you can see within range, giving them the ability to withstand rugged travel. For the duration, an affected creature can move at a faster travel pace without suffering negative effects. For example, a creature can move at a Fast pace without a penalty to its passive Perception, or move stealthily at a Normal pace. A creature can also choose to move at a Very Fast pace, traveling 500 feet per minute, 5 miles per hour, or 36 miles per day. If it does so, it suffers a -10 penalty to its passive Perception. This effect is suppressed while engaged in combat.

  • At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target an additional two creatures for each slot level above 2nd.

Source: SMS (modified)

  • Casting Time: 1 action
  • Range: 15 feet
  • Components: V, S, M (a gold horseshoe worth at least 50gp, which is consumed in the casting)
  • Duration: 8 hours
  • Ritual: No

Note: See the Travel Pace rules for reference.



Cover image: by Yaroslav Golubev

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