2nd-level Spell: Imbue Luck
High Magic (Transmutation)
You touch a weapon or worn item and imbue luck into it for the duration. If you target a weapon, its wielder can roll an additional d20 when making an attack (deciding after the roll, but before the outcome is determined). The creature chooses which of the d20s to use.
If you target a worn item, the wearer can roll a d20 when attacked, choosing whether the attack uses the original d20 result or this one.
After the extra die is rolled, the spell ends.
Source: KCC
- Casting Time: 1 action
- Range: Touch
- Components: V, S, M (a four-leaf clover)
- Duration: 1 hour
- Ritual: No
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