2nd-level Spell: Divine Judgment
High Magic (Evocation)
A brilliant sword of radiant energy forms above the target point and slams down in an explosion of divine power. Each creature in a 10-foot-radius, 30-foot high cylinder centered on the target point must make a Dexterity saving throw. On a failure, a creature takes 2d8 radiant damage, and 2d8 additional radiant damage if it is a Pentacle, Sword, or Undead. On a success, it takes half as much damage.
- At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the base damage increases by 1d8 for each slot level above 2nd.
Source: KCC
- Casting Time: 1 action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
- Ritual: No
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