2nd-level Spell: Blood Divination

Sorcery (Divination)

You mix a drop of your blood into a bloodstain or blood sample from another creature and create a supernatural resonance. You learn the creature’s current condition (alive, wounded, or dead), its creature type, its general distance from you (nearby, distant, or very far), and its general direction.

If the blood is more than 24 hours old, the spell becomes more difficult, and you must succeed on a DC 10 spellcasting check to gain any information. The DC increases to 15 if the blood is more than a week old, and 20 if the blood is more than a month old.

Source: KCC

  • Casting Time: 1 action
  • Range: Touch
  • Components: S, M (a drop of your blood worth at least 2 hit points which the spell consumes, and another creature’s blood)
  • Duration: Instantaneous
  • Ritual: No



Cover image: by Yaroslav Golubev

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