2nd-level Spell: Ardent Flare
High Magic (Transmutation)
Until the start of your next turn, your speed is doubled, you gain a +2 bonus to AC, you have advantage on Dexterity saving throws, and you gain an additional action. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
If you are under the effect of Haste, you gain no benefit from this spell.
Source: KCC (Alacrity)
- Casting Time: 1 bonus action
- Range: Self
- Components: V, S
- Duration: 1 round
- Ritual: No
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