1st-level Spell: Water Blast
Sorcery (Conjuration)
You conjure a ball of water and hurl it at a target.
Make a ranged spell attack. On a hit, the target takes
3d6 bludgeoning damage, and if it is Large or smaller,
must succeed on a Strength saving throw or be
knocked prone.
- At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each level above 1st.
- Casting Time: 1 action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
- Ritual: No
Comments