1st-level Spell: Summon Ooze
Dream Magic (Conjuration)
You call forth a supernatural ooze, which manifests in an
unoccupied space that you can see within range. It
uses the Ooze Spirit stat block, and you select either the Green, Red, or Yellow option when you cast the
spell. The creature disappears when it drops to 0 hit
points or when the spell ends.
The creature is an ally to you and your companions.
In combat, it shares your initiative count, and takes
its turn immediately after yours. It obeys your verbal
commands. If you don’t issue any command, it takes
the Dodge action and moves only to avoid hazards.
- At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, certain values increase in its stat block.
- Casting Time: 1 action
- Range: 30 feet
- Components: V, S, M (a gold vial worth at least 100gp)
- Duration: Concentration, up to 1 hour
- Ritual: No
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