1st-level Spell: Magic Net

Aspetheurgy (Abjuration)

You construct a supernatural snare trap in a 5-foot radius, 10-foot high cylinder. The trap is barely visible but can be detected with a successful Intelligence check against your spell save DC. If a creature detects the trap, it is immune to the spell. When a creature moves into the cylinder, it must succeed on a Dexterity saving throw or become restrained and be supernaturally lifted 10 feet up into the air, where it hangs upside down. Huge or larger creatures automatically succeed. As an action, a creature can attempt to free itself by making a Strength (Athletics) or Dexterity (Acrobatics) check against your spell save DC, ending the spell on a success.   Source: SDS (Snare)
  • Casting Time: 1 minute
  • Range: Touch
  • Components: S, M (a length of wire, string, cord, or rope worth at least 5sp, which the spell consumes)
  • Duration: 8 hours
  • Ritual: No


Cover image: by Yaroslav Golubev

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