1st-level Spell: Magic Net
Aspetheurgy (Abjuration)
You construct a supernatural snare trap in a 5-foot radius, 10-foot
high cylinder. The trap is barely visible but can be detected
with a successful Intelligence check against your spell save
DC. If a creature detects the trap, it is immune to the spell.
When a creature moves into the cylinder, it must succeed on
a Dexterity saving throw or become restrained and be
supernaturally lifted 10 feet up into the air, where it hangs upside
down. Huge or larger creatures automatically succeed. As an
action, a creature can attempt to free itself by making a
Strength (Athletics) or Dexterity (Acrobatics) check against
your spell save DC, ending the spell on a success.
Source: SDS (Snare)
- Casting Time: 1 minute
- Range: Touch
- Components: S, M (a length of wire, string, cord, or rope worth at least 5sp, which the spell consumes)
- Duration: 8 hours
- Ritual: No
Comments