1st-level Spell: Infinite Edge

Aspetheurgy (Transmutation)

You instill a supernatural sharpness to a weapon you'reĀ holding or a natural weapon you possess, which must deal piercing or slashing damage. You have advantage on the next attack roll you make with it before the start of your next turn, and if the attack hits it deals an additional 1d10 damage of the weapon's type.  
  • At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.
Source: KCC
  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V, M (a weapon or natural weapon that deals piercing or slashing damage)
  • Duration: 1 round
  • Ritual: No


Cover image: by Yaroslav Golubev

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