1st-level Spell: Fall
High Magic (Transmutation)
You alter gravity for yourself, reorienting which way is
down for you until the end of your turn. You can pick
any direction to fall (as if under the effect of gravity),
falling up to 500 feet before the spell ends.
If you collide with something during this time, you
take falling damage as normal. You can control your
fall as you would normally by holding onto objects, or
move along a surface according to your new
orientation until your turn ends and gravity returns to
normal.
Source: KCC
- Casting Time: 1 action
- Range: Self
- Components: V, S
- Duration: Instantaneous
- Ritual: No
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