1st-level Spell: Fall

High Magic (Transmutation)

You alter gravity for yourself, reorienting which way is down for you until the end of your turn. You can pick any direction to fall (as if under the effect of gravity), falling up to 500 feet before the spell ends.   If you collide with something during this time, you take falling damage as normal. You can control your fall as you would normally by holding onto objects, or move along a surface according to your new orientation until your turn ends and gravity returns to normal.   Source: KCC
  • Casting Time: 1 action
  • Range: Self
  • Components: V, S
  • Duration: Instantaneous
  • Ritual: No


Cover image: by Yaroslav Golubev

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