1st-level Spell: Dazzle
Aspetheurgy (Illusion)
You throw open your hand and hurl a spray of glittering color
motes, disorienting creatures in its path. Each creature in a
20-foot cone perceives your location as heavily obscured and
must make a Constitution saving throw. On a failure, it is
blinded and has its speed reduced by half. The spell ends at
the end of your next turn.
- At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cone's size increases by 5 feet for each slot level above 1st.
- Casting Time: 1 action
- Range: Self (20-foot cone)
- Components: V, S, M (a small glass prism)
- Duration: 1 round
- Ritual: No
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