1st-level Spell: Dazzle

Aspetheurgy (Illusion)

You throw open your hand and hurl a spray of glittering color motes, disorienting creatures in its path. Each creature in a 20-foot cone perceives your location as heavily obscured and must make a Constitution saving throw. On a failure, it is blinded and has its speed reduced by half. The spell ends at the end of your next turn.  
  • At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cone's size increases by 5 feet for each slot level above 1st.
Source: SDS (Color Spray)
  • Casting Time: 1 action
  • Range: Self (20-foot cone)
  • Components: V, S, M (a small glass prism)
  • Duration: 1 round
  • Ritual: No


Cover image: by Yaroslav Golubev

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