1st-level Spell: Crimson Poison
Sorcery (Transmutation)
You invest your life force into an ichorous crimson
coating on a weapon you are holding. The next 3
times you hit a creature with the weapon, you deal
additional acid damage equal to the hit points
expended. The spell then ends. If you don't hit a
creature 3 times within the spell's duration, the blood
dries, becoming mundane and harmless.
- At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can expend 1 additional point for each slot level above 1st, up to a maximum of 10 hit points at 6th level.
- Casting Time: 1 bonus action
- Range: Self
- Components: S, M (a melee weapon worth at least 1sp and a splash of your blood worth up to 5 hit points, which the spell consumes)
- Duration: 1 minute
- Ritual: No
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