1st-level Spell: Crimson Poison

Sorcery (Transmutation)

You invest your life force into an ichorous crimson coating on a weapon you are holding. The next 3 times you hit a creature with the weapon, you deal additional acid damage equal to the hit points expended. The spell then ends. If you don't hit a creature 3 times within the spell's duration, the blood dries, becoming mundane and harmless.  
  • At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can expend 1 additional point for each slot level above 1st, up to a maximum of 10 hit points at 6th level.
Source: KCC
  • Casting Time: 1 bonus action
  • Range: Self
  • Components: S, M (a melee weapon worth at least 1sp and a splash of your blood worth up to 5 hit points, which the spell consumes)
  • Duration: 1 minute
  • Ritual: No


Cover image: by Yaroslav Golubev

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