1st-level Spell: Bramble Binding
Sorcery (Transmutation)
Brambles burst from your hand, lashing out at a
target within range. The target must make a Dexterity
saving throw. On a failure, it takes 4d4 piercing
damage and, if it is Large or smaller, becomes
entangled by brambles. While entangled by brambles,
it can’t move, but it can free itself as an action (taking
no additional damage) or rip itself free using half of
its movement and taking an additional 2d4 piercing
damage. On a success, it takes half as much damage
and isn't entangled by brambles.
- At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, both the initial damage and the damage taken ripping free of the brambles increases by 1d4 for each slot level above 1st.
- Casting Time: 1 action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
- Ritual: No
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