1st-level Spell: Befriend Beast
Whispering (Enchantment)
You supernaturally persuade a Club that you are a trusted ally.
Choose a Club (exluding any En/Ur/Ley-Beasts) that you can see within range, which must be
able to see and hear you. The Club must succeed on a
Wisdom saving throw or be charmed by you for the spell's
duration. Clubs with Intelligence 4 or higher automatically
succeed on this save. If you or one of your companions harms
the target, the spell ends.
The Club is willing to perform simple tasks on your behalf,
including scouting locations, finding things, or delivering
objects. If asked to deliver a message, it can understand
locations and a general description of a target, though it
cannot reliably find an individual. A Club delivering a
message typically covers 1 mile per hour walking, or 2 miles
per hour if it can fly.
- At Higher Levels. If you cast this spell using a spell slot of 2nd level, the duration of the spell increases to 24 hours. If you use a spell slot of 3rd level or higher, you can either increase the duration by another 24 hours for each slot level above 2nd or affect one additional Club for each slot level above 2nd.
- Casting Time: 1 action
- Range: 30 feet
- Components: V, S, M (a biscuit baked out of meat and grain)
- Duration: 1 hour
- Ritual: Yes
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