Tough

It takes more to kill you than most.
  • Prerequisite(s): Must possess class levels.

Benefit

  • Your hit point maximum increases by an amount equal to twice your HD when you gain this feat. Whenever you gain a HD thereafter, your hit point maximum increases by an additional 2 hit points.
  • You require an additional failed Death Saving Throw to die.
  • You have incredible breath control, which grants you advantages when air is hazardous or sparse. You can hold your breath for five times longer than normal before suffocating. When you are forced to make a saving throw against an inhaled threat, such as an inhaled poison, you roll this save at advantage.
  • You can sleep in light or medium armor, even if it does not possess the Comfort armor property.

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