Crusher

You are practiced in the art of crushing your enemies, granting you the following benefits:

Benefit

  • Once per turn, when you would hit a creature with an attack that deals bludgeoning damage, you can move it 5 feet to an unoccupied space, provided the target is no more than one size category larger than you.
  • When you score a critical hit that deals bludgeoning damage to a creature, attack rolls against that creature are made with advantage until the start of your next turn.
  • Whenever you would hit a creature wearing medium or heavy armor, or is considered to be heavily armored (natural armor with an AC of 18 or higher) with an attack that deals an amount of bludgeoning damage equal to or greater than that creature's Constitution score, the creature hit must make a Strength saving throw with a DC of 8 + your Proficiency bonus + your Strength modifier, on failure, that creature has their Armor Class lowered by 2, this stacks with Shield Breaker feat, but does not stack with itself. This reduction in armor class lasts until the end of your next turn.

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