Lyrmir Species in Swords, Magic and Lies | World Anvil
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Lyrmir

The Lyrmir often appears as a dwarven girl, crying and in need of saving to it's prey. Then, after being comforted and rescued, it changes it's appearance, revealing it's true face. While some assume the horned, redfaced, tall monster is a demon walking the earth, most believe it's a relic of the long war, an abomination the wizards of the Holy Order created to bring devastation and destruction to the lyrian empire. But this experiment went horribly wrong, since the Lyrmir can't be controlled and does attack both humans and dwarfs with his deadly, burning whip. It is also known to taunt his enemies while fighting.
Armor Class: 13
Hitpoints: 23
Blood: 16
STR: 12 DEX: 10 CON: 14 INT: 11 WIS: 6 CHA: 13
Skills: Perception +5
Senses: Passive Perception 17
Disguise: Disguises itself before attacking, needing a DC20 Cha saving throw to notice somethings off
Whip: 1 Action, 1d8+2 fire damage
To the Floor: 1 Action, tries to wrap his whip around an arm of his opponent and pulling him to the floor, Dex saving throw to withstand, 1d4 fire damage
Taunt: 1 Free action, taunts the enemy, DC 15 Wis saving throw to withstand or -2 to attacks, +2 to damage
Loot: 2x Horn of the Lyrmir (200g to collectors)

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