Bloodletting
The Bloodknight empowers his next attack to deal more damage and make the enemy bleed. If the enemy dies while bleeding, the knight gains some of his blood back. While empowered, the weapon of the user feels lighter and faster while it pulses in red for a second.
Tier 1:
Costs: 6 Blood
Casting time: 1 action
Effect: +2 to hit, weapon deals 1 extra damage, enemy bleeds for 1d4 for three rounds, if he dies the caster gains 1d3 blood back
Target: Weapon
Tier 2:
Costs: 9 Blood
Casting time: 1 action
Effect: +3 to hit, weapon deals 2 extra damage, enemy bleeds for 1d4+1 for three rounds, if he dies the caster gains 1d3+1 blood back
Target: Weapon
Tier 3:
Costs: 15 Blood
Casting time: 1 free action
Effect: +6 to hit, weapon deals 4 extra damage, enemy bleeds for 2d4 for three rounds, if he dies the caster gains 2d3 blood back
Target: Weapon
Tier 4:
Costs: 7 Blood
Casting time: 1 free action
Effect: +10 to hit, weapon deals 6 extra damage, enemy bleeds for 2d4+2 for three rounds, if he dies the caster gains 3d3 blood back
Target: Weapon
Costs: 6 Blood
Casting time: 1 action
Effect: +2 to hit, weapon deals 1 extra damage, enemy bleeds for 1d4 for three rounds, if he dies the caster gains 1d3 blood back
Target: Weapon
Tier 2:
Costs: 9 Blood
Casting time: 1 action
Effect: +3 to hit, weapon deals 2 extra damage, enemy bleeds for 1d4+1 for three rounds, if he dies the caster gains 1d3+1 blood back
Target: Weapon
Tier 3:
Costs: 15 Blood
Casting time: 1 free action
Effect: +6 to hit, weapon deals 4 extra damage, enemy bleeds for 2d4 for three rounds, if he dies the caster gains 2d3 blood back
Target: Weapon
Tier 4:
Costs: 7 Blood
Casting time: 1 free action
Effect: +10 to hit, weapon deals 6 extra damage, enemy bleeds for 2d4+2 for three rounds, if he dies the caster gains 3d3 blood back
Target: Weapon
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