Creating your Character Sheet in Swola | World Anvil
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Creating your Character Sheet

When creating a character sheet, use this very simple and easy guide.  
Character Sheet Template   Name-- Race-- Class--   Common acts   Persuasion-- Awareness-- Deception-- Agility-- Initiation-- Comprehension-- Wisdom-- Intimidation-- Healing-- Stealth-- Stregnth--   Connections   Traits   Flaws and Fears   Appearance   Equipment   Unique acts   Spells-- Rejuvenation-- Blessings-- Curses-- Attacks--   Achieved acts:   Before story:   Now story:   Max HP   Buffer HP
 

Common Acts

  These are a simple subtract and add system. Pick your race and your class and then add the values. For example: Human Persuasion-- +3 +fortune teller Persuasion-- +2 = Persuasion-- +5   Race+Class=Common Acts  

Unique acts

  These acts are simply compiling everything together.   For spells and attacks you add everything from your class and race.   Achieved acts are any abilities you earn or learn in game.   Blessings and Curses are something you either acquire in the game or are something your TT gives you before hand.   Before story is the character's back story. Who they once were, where they once lived, and what they used to be.   Now story is who and what the character is now. It can be the similar to the Before story or very different. It all depends on how much your character has grown through their lives.   Buffer HP just takes the highest between Race and Class. They do not add to one another.  

Character Personality and Physical Information

  Connections are ties a character has to other characters whether they be PC or NPC. These can be created before or during game play.   Traits are quolities that the character will stand by no matter what. Example: Think of what your character would die over. A character might give their life for justice but might not for their love of muffins.   Flaws and Fears are things that really get in your character's way. They should have some basis and should not just be "fear of spiders". Connect these flaws to their personality or backstory. If you don't the TT will...   Appearance is how your character looks to the outside world. What clothes they are wearing, hair, skin, height, eyes. Note anything of importance such as a tattoo or scar or anything else major.   Equipment can be earned in game or a character can start with some. To start with equipment talk to your TT before hand.

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