Water Elemental
Water Elementals are living tsunamis. They are immune to bleeding, poison, paralyzation, sleep and fire. They do not need to stay over water, although they have fewer actions (2 vs 3) when they aren't. They do not have attacks of opportunity.
Variants
- Water Guardian Elemental - Huge, long reach. They can surround and damage someone by moving into their space. They are able to push enemies, dealing damage.