Erupting Lightning

Steinhardt's Guide to the Eldritch Hunt

Erupting Lightning

6-level Evocation

Casting Time: 1 action
Range/Area: 120 feet
Components: V, S, M (the vertebrae of a Lightning Vessel barbarian)
Duration: Instantaneous
You slam the ground with the palm of your hand, causing pillars of lightning to erupt from the ground beneath your foes. The area of lightning consists of up to seven 5-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a Dexterity saving throw. It takes 7d10 lightning damage and falls prone on a failed save, or half as much damage and doesn’t fall prone on a successful one.
At higher levels: When you cast this spell using a spell slot of 7th level or higher, you can generate two additional 5-foot cubes of lightning for each slot level above 6th.
Available for: Druid, Sorcerer, Wizard

Comments

Please Login in order to comment!