Bludgeoning Horror
Steinhardt's Guide to the Eldritch Hunt
Bludgeoning Horror
2-level Conjuration
Casting Time: 1 action
Range/Area: 15 feet
Components: V, S, M (the body part of a Great One)
Duration: Instantaneous
You summon a large number of tentacles and slugs from your palm to strike a creature within range. Make a melee spell attack against the target. On a hit, it takes 3d6 bludgeoning damage. If you score a critical hit, the target is also stunned until the start of your next turn.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 and the range increases by 5 feet for each slot level above 2nd. Available for: Sorcerer, Warlock, Wizard
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