BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Azmara

Azmara clings to the northern coast of Solentia, its harbor forever wreathed in a haze of smoke and falling ash. Ore-laden ships from the volcanic isle of Lumis crowd its docks, their cargo dragged inland by great iron chains that groan and grind day and night. Throughout the city, smoldering stacks rise like blackened spires, belching soot into the sky. Rain falls often here, but it carries the ash back down with it, coating every roof, street, and lung with the dust of industry. Locals call it the Ashfall Rains, and their prayers for clear skies are never answered.

The clang of chains is Azmara’s heartbeat — the sound of ore being lifted, smelted, and reforged in the Ember Forges that dominate its center. The Church oversees every forge, sanctifying the molten metal as holy material to be shaped into chains, relics, and weapons for the Solarian Imperium. Processions of black-robed priests bless shipments as they leave the city, while those who labor in the furnaces live and die in their shadow.

The sea itself bears Azmara’s mark. The waters that lap against its cliffs are tainted with the runoff of centuries of smelting, staining the waves a red-black sheen. This poisoned coast is known as the Blackwater, where fish float belly-up and strange, deformed creatures surface from the deep. Though the Church forbids fishing or scavenging these waters, the desperate and the damned still wade into the muck — some return with strange treasures, most with nothing but sickness.

Type
City

Comments

Please Login in order to comment!