Leveling Benefits
As has been noted elsewhere, there is a distinction between Class Level and Character Level. Class Level pertains to a character's level in a particular Class. Character Level pertains to a character's total experience. Many players choose to only level in one class, in which case Class Level and Character Level would be the same.
In addition to attack bonuses and defense bonuses, all characters gain other benefits from advancing in level. These benefits include
- XP: For the purposes of this game a hybrid system shall be used for experience points. XP point will be tracked quantitatively by the GM while significant milestones shall contribute qualitatively. Both will be taken into consideration when the GM decides that the party has earned an increase in level.
- Feats: Beyond first level, new Feats are gained at levels 3, 6, 9, 12, 15, and 18.
- Ability Increases: Ability scores are increased at levels 4, 8, 12, 16, and 20. In eash of these cases the player chooses two ability socres to improve, however, both scores cannot be allocated to the same ability. These choices are permanent.